12-240/Classnotes for Thursday October 18: Difference between revisions

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===Riddle Along===
'''== Linear transformation =='''
The game of 15 is played as follows. Two players alternate choosing cards numbered between 1 and 9, with repetitions forbidden, so that the game ends at most after 9 moves (or four and a half rounds). The first player to have within her/his cards a set of precisely 3 cards that add up to 15 wins.
'''Definition:''' A function L: V-> W is called a linear transformation if it preserve following structures:

Does this game have a winning strategy? What is it? Who wins, the first to move or the second? Why am I asking this question at this particular time?

[[Image:12-240-DeckOfCards.png|center]]

See also [https://media.library.utoronto.ca/play.php?DJ6CPFxByy2J&id=8503 a video] and the [https://cmc.math.ca/home/videos/game-of-15-and-isomorphisms/ transcript] of that video.

{{12-240:Dror/Students Divider}}

===Linear transformation===

'''Definition:'''

A function L: V-> W is called a linear transformation if it preserve following structures:


1) L(x + y)= L(x) + L(y)
1) L(x + y)= L(x) + L(y)
Line 15: Line 29:
2) L: V -> W is a linear transformation iff <math>\forall\,\!</math> c <math>\in\,\!</math> F, <math>\forall\,\!</math> x, y <math>\in\,\!</math> V: L(cx + y)= cL(x) + L(y)
2) L: V -> W is a linear transformation iff <math>\forall\,\!</math> c <math>\in\,\!</math> F, <math>\forall\,\!</math> x, y <math>\in\,\!</math> V: L(cx + y)= cL(x) + L(y)


'''Proof:
'''Proof:'''

'''
1) take c= 0 in F and x=0 in V. Then L(cx)=cL(x) -> L(0 of F * 0 of V)=(0 of F)*L(0 of V)=0 of W
1) take c= 0 in F and x=0 in V. Then L(cx)=cL(x) -> L(0 of F * 0 of V)=(0 of F)*L(0 of V)=0 of W


2)(=>)Assume L is linear transformation
2)(=>)Assume L is linear transformation


L(cx + y)= L(cx) + L(y)= c*L(x) + L(y)
L(cx + y)= L(cx) + L(y)= c*L(x) + L(y)

(<=) 1. Follows from L(c*x+y) = c*L(x)+L(y) by taking c=1


(<=) 1. Follows from L(c*x+y) = c*L(x)+L(y) by taking c=1
2. Follows by taking y=0
2. Follows by taking y=0


'''Examples'''
'''Examples'''

Latest revision as of 20:40, 12 December 2012

Riddle Along

The game of 15 is played as follows. Two players alternate choosing cards numbered between 1 and 9, with repetitions forbidden, so that the game ends at most after 9 moves (or four and a half rounds). The first player to have within her/his cards a set of precisely 3 cards that add up to 15 wins.

Does this game have a winning strategy? What is it? Who wins, the first to move or the second? Why am I asking this question at this particular time?

12-240-DeckOfCards.png

See also a video and the transcript of that video.

Dror's notes above / Students' notes below

Linear transformation

Definition:

A function L: V-> W is called a linear transformation if it preserve following structures:

1) L(x + y)= L(x) + L(y)

2) L(cx)= c.L(x)

3) L(0 of V) = 0 of W

Proposition:

1) property 2 => property 3

2) L: V -> W is a linear transformation iff c F, x, y V: L(cx + y)= cL(x) + L(y)

Proof:

1) take c= 0 in F and x=0 in V. Then L(cx)=cL(x) -> L(0 of F * 0 of V)=(0 of F)*L(0 of V)=0 of W

2)(=>)Assume L is linear transformation

L(cx + y)= L(cx) + L(y)= c*L(x) + L(y)

(<=) 1. Follows from L(c*x+y) = c*L(x)+L(y) by taking c=1

2. Follows by taking y=0

Examples

1. L: R^2 -> R^2 by


2. P,Q: P(F)

lecture note on oct 18, uploaded by starash

Lecture notes uploaded by gracez